The Game Lawyer Blog

Indie dev publishing agreements – what to watch out for

Are you an indie dev who is thinking about signing an agreement with a publisher? I teamed up with Black Shell Media’s Raghav Mathur recently to discuss some important things to watch out for in these publishing agreements. There are a lot of big pitfalls that could seriously impact your ability to make money from the deal or your control over the IP. The five issues we discuss are: Unreasonable…

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Starting a game business? Check out my guest post on Indie Megabooth!

The Indie Megabooth site is hosting my latest blog post about business basics for indie game developers. It’s the first in a planned five-part series that digs into the basic concepts behind how and why you should form a company. Check it out here. If you like it, let the folks at Indie Megabooth know how much! Hopefully we’ll see the rest of the posts in the series up over…

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Can you use another game’s card names in your game?

When developing a game, there are a number of small details that you put into it, including the names of cards, powers, weapons, and other items within the game world. Whether it is a video game, mobile app, or tabletop game, there is a fear that using names that exist in other games could lead to legal liability. I was recently asked this question by a reader, and I thought…

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The Game Lawyer at Gen Con 2016 – I’ve been featured as an “Industry Insider”!

Hello readers! I have exciting news – I’ve been accepted into the Gen Con “Industry Insider” program, which makes me a “featured presenter” in a handful of awesome panels. Those particular panels haven’t been revealed yet, but I’ll let you know right here as soon as they are. I’m also appearing on five other non-featured panels, two of which specifically deal with legal issues in the tabletop industry: Publishing Your…

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