Are you an indie dev who is thinking about signing an agreement with a publisher? I teamed up with Black Shell Media’s Raghav Mathur recently to discuss some important things to watch out for in these publishing agreements. There are a lot of big pitfalls that could seriously impact your ability to make money from the deal or your control over the IP. The five issues we discuss are: Unreasonable…
In the latest episode of the Legal Moves podcast, I talk with David Lakritz from LAI Global Gaming Services about localizing and publishing your game around the world. Don’t miss it!
The Copyright Office has updated their DMCA Agent Registration procedure and are throwing out all of the old registrations. What do you need to do to keep your safe harbor? Find out here.
We finally made it to Episode 50 of the Legal Moves podcast! In this episode, I discuss a number of indie game issues with Game Jolt creators Yaprak and David DeCarmine.
The Indie Megabooth site is hosting my latest blog post about business basics for indie game developers. It’s the first in a planned five-part series that digs into the basic concepts behind how and why you should form a company. Check it out here. If you like it, let the folks at Indie Megabooth know how much! Hopefully we’ll see the rest of the posts in the series up over…
Starting a board game company – my Gen Con 2016 panel with Brian Henk, JT Smith, and Jeremy Commandeur
Check out the latest Gen Con 2016 panel release – Starting a Board Game Company with Brian Henk, Jeremy Commandeur, and JT Smith!
During Gen Con 2016, I had the pleasure of conducting two Q&A sessions with fellow attorney Justin D. Jacobson of LAWCRAFT. We had a ton of great questions in each session, so don’t miss these two podcast episodes!
One of the questions that always comes up when I’m forming a new game company for clients is “How do we divide the equity?” There are a few ways to go about it, each with their own pros and cons. Let’s take a look at the options.